ClamAV unofficial rules?

Forum for getting help with Project Gamera, Spamassassin, Clamav, qmail-scanner and other anti-spam tools.
faris
Long Time Forum Regular
Long Time Forum Regular
Posts: 2321
Joined: Thu Dec 09, 2004 11:19 am

Unread post by faris »

breun,

Despite being a minor update, I think it is imporant in this case because people who don't update very often might see it at a minor update that's not worth the bother, when in reality their av rules would not be updated if they don't update -- and I think that's important :-)

Of course the slightly broken version wasn't up for very long so it is hadly going to be a huge problem. Nevertheless.....

Faris.
--------------------------------
<advert>
If you want to rent a UK-based VPS that comes with friendly advice and support from a fellow ART fan, please get in touch.
</advert>
scott
Atomicorp Staff - Site Admin
Atomicorp Staff - Site Admin
Posts: 8355
Joined: Wed Dec 31, 1969 8:00 pm
Location: earth
Contact:

Unread post by scott »

Theres a whole triggering system in subversion I havent played with that might help. A big part of this is the overhead of generating all the documentation actually takes longer than creating the packages. Believe it or not, the average time it takes to update a well engineered rpm is only a matter of seconds of labor, plus the build time (all automated of course).

If I could get something in there to read the rpm changelog and spew forth changelog events to the website better (obviously thats available now, just through a separate mechanism) it wouldn't impact the overall development efforts so much.
Post Reply